Progress Sneak Peek - April 4


Hello everyone and welcome to a new sneak peek of Lucky Paradox

The first part of the 0.8 update has already been finished during the first of these two weeks, and it has needed several hours of testing to include the new Artifact research system in the museum, although I’m quite satisfied with the final result.

After the Alpha release, I’ve been working on fixing the bugs that have been reported both visual and others more critical, including a pretty important one that happened with the new gift store and that did not allow progressing in Maxy's depravation events.

Taking advantage of this opportunity, I decided to make some improvements to the gameplay in preparation for the Beta that will be released soon.

After each update, I like to take some time to read feedback from players and take all the great ideas I can gather, though I also must consider the resources and time available to make them within a realistic period.

Between this I have come to a common ground and that is the social tab and navigation between character profiles.

The first improvement is to add a “filter” or “sorter” that allows to group the profiles in a better way, from the Beta it will be possible to sort the profiles by level of relationship (Red Hearts), by level of depravity (Purple Hearts) or alphabetically in ascending and descending order each of them. In addition, it has a “memory” so your sorter preference will be saved until you decide to change it.

New bottom bar:

The second improvement is the navigation between character profiles. From now on, I have added two arrows at the sides of the character attributes to be able to jump from one profile to another quickly. The order of the profiles changes dynamically according to the sort set in the previous point. It has been a complex algorithm to make since it must work dynamically with the previous system, but I think it will be a cool addition and i like this final result: New arrows at top to change between profiles:

The third improvement is for the Android version. There was a recurring complaint in the scrolling of the Social Tab, being a somewhat thin bar, it can be difficult to slide without entering a character profile by mistake. 

Here I've made a design change that may seem “strange”, but I decided to roll back the Social Tab design to an earlier version, add an extra button to return to the previous page and leave them both on the right side of the screen to make it more comfortable to navigate with the thumb when playing Lucky Paradox horizontally. I have also moved the order tab to the top so that it does not collide with the quick menu options.

This last change is only for the Android version:

Although they seem like small changes, they have caused me quite a few headaches, so I hope they are worth it, and you feel more comfortable playing the game :)

I've also started working on the story for the second part of the 0.8 update. I don't like to give too much information about the story at the beginning of development, as many things can change, but the focus is on new content for Yui and Prim, plus the second part of Liz's story, which will be more focused on her relationship with the player.

Finally, I am working on an improvement in the artifact research system for the museum, where we will be able to find hidden objects hidden in some locations in Argleton that we can collect to discover more details of the lore. We will be able to get clues to find these artifacts by talking to Liz, and we will need enough knowledge to discover the secrets.

Although this is also in basic design stages, I will have more details for the next progress report.

The beta release is coming soon, by Thursday at the latest, and will include all the quality of life improvements mentioned in this post :)

As always, I send you a big hug from afar and wish you a great week.

See you soon with more news!

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Comments

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(1 edit)

I would love to see a content with Luna , that body is tha bomb 💣

(+1)

Just finished the game's current version early morning (didn't sleep XD), I grew attached to the characters, my favorites being Yui and John Silver. Can't wait for the next release, keep up the good work!

Looking good :) been loving the story

(+2)

Stawer, your story is so addictive, and some of your characters are absolutely unforgettable.  It's getting harder and harder to wait until the next update!  Thanks for everything you do.