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Progress Sneak Peek - April 12


Hello everyone and welcome to a new sneak peek of Lucky Paradox!

This has been a week very focused on improving and polishing small details and giving more consistency to the design in general, maybe most of you won’t notice any difference between these changes, but personally I think that details give a lot of personality to a work.

On the other hand, there have been more restructurings in the game's story, although we are going to see everything in more detail in this post.

The restaurant has received a lot of small changes here and there, starting with an improvement in the color of the location, adding small details (mostly carpets, I love carpets xD) and adding some navigation aids and interactions to the place. There have also been small changes in the quick menu, to make it coherent to the game interface.

I will show some examples, with some of these changes:

The viewpoint of Charlotte's room has been lowered, so we can see Miss Baguette closer to the player. Also, details have been added to the finishes and some furniture has been slightly rearranged to have a better panoramic view of the environment.

The main entrance has received some changes in the furniture, the door leading to the kitchen has had a visual improvement and the colors of the environment are more saturated than before. Some navigation boxes have also been added, as there were players who did not know that there were other places to move around.

These navigation boxes have been added to the shower and bed interaction in the room.

The sand on the beach has been changed, so that it looks much more colorful compared to Silver Beach or the pier. This way, this location feels like a different place. From now on, there’ll be two different beaches on Argleton.

Another change has been to the game's exit menu. With a new location and two of our favorite girls. Some new links have been added and the buttons have been rearranged and are larger, to work better for Android users.

As you may notice, Layla now has a new bikini for beach events. This will replace the old bikini that was in the game.

The main menu will also be changed and improved, but it is still in the process of being finished xD

As for the story remake:

I've decided to add Prim's work uniform, I think it will add a ton of charisma to the character, although, conversely, I now have to redo a lot of renders to be consistent with this change.

Maxy's first six events have been reduced to three. This way, Maxy's move will be much faster, and we will be able to have fun with her without waiting so many days. 

A new event for Maxy on the beach will also be added and the first two creativity practice events have been merged, as they will now be part of her main story (to make the story more consistent), finally, other events will be rearranged to make everything coherent with the character development. 

In summary, the amount of events in the main story is the same, but there are more wholesome moments in between, plus other things a bit hotter :D

There will be no more graphical changes in the locations, as I want to concentrate all my efforts on the story remake and have the next update ready as soon as possible. Besides, I still have to add many details that were lost in the first versions, but that will help to understand the whole story with much more details.

I will continue to work hard on improving the game experience as much as possible, and that the new version feels like a refinement and improvement in all aspects of the current Lucky Paradox, as well as forming a solid foundation for all that is to come.

Thank you all for your unconditional support <3

Hope to see you soon with more news!

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Comments

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I love it!!! enserio amo este juego!! ❤️

niiiiiice

Looks great! I like the image you made for the Exit screen.

looks great, can't wait to try it out